CONTENT
This interactive workshop introduces the fundamentals of graphic design for scientists. Topics include scientific illustration, data visualization, typography, color, layout, and the principles of visual communication. Through examples and practical exercises, participants learn how to analyze and improve scientific figures and develop visual concepts for their own research. Following the first workshop day, participants work independently on a visual project. The results are uploaded to a digital whiteboard and discussed in a structured peer-review process. A moderated online feedback session supports reflection, revision, and further development of the submitted work.
YOU AS PARTICIPANTS
- describe the fundamental principles of visual communication and graphic design.
- critically analyze scientific figures with regard to clarity, structure, and effectiveness.
- apply typography, color, layout, and illustration techniques in scientific communication.
- develop visual concepts to communicate research findings to specific audiences.
- provide and incorporate structured feedback to improve visual work.
PLEASE NOTE
The workshop will take place on 23 October 2026 at BayZiel Munich, followed by a virtual session on 6 November 2026. Between the two sessions, you will complete a self-directed learning phase of approximately 3–4 hours. The Arbeitseinheiten you gain include both the synchronous sessions and the asynchronous learning activities.
You will receive necessary login details in sufficient time before the workshop.